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Old Saloon (Personal Project)

This is a personal project I started to create a basic area that will rely a lot on materials and shader setup so I can develop these skills further. I have stated with a main piano that is a hero asset of the room and will expand upon this.

All models, texturing, placement and shaders have been made by myself.

Renders have currently been taken in Quixel using UE4 presets. Final scene will be in UE4

Fully Lit render from Quixel
Tri count - 10,209
Textures - 2048 x 2048

Fully Lit render from Quixel
Tri count - 10,209
Textures - 2048 x 2048

Tri count - 10,209
Textures - 2048 x 2048

Fully Lit render from Quixel
Tri count - 10,209
Textures - 2048 x 2048

Fully Lit render from Quixel
Tri count - 10,209
Textures - 2048 x 2048

Normals render from Quixel

Normals render from Quixel

Albedo render from Quixel

Albedo render from Quixel

Roughness render from Quixel

Roughness render from Quixel

AO render from Quixel

AO render from Quixel

Wireframe render from Quixel

Wireframe render from Quixel

Texture sheets

Texture sheets