This is a personal project I started to create a basic area that will rely a lot on materials and shader setup so I can develop these skills further. I have stated with a main piano that is a hero asset of the room and will expand upon this.
All models, texturing, placement and shaders have been made by myself.
Renders have currently been taken in Quixel using UE4 presets. Final scene will be in UE4
Tri count - 10,209
Textures - 2048 x 2048